Boss rush
Boss rush, added in 3.0, puts a final boss behind gates. District 7 is the first one, and Crimson Captain is the final boss.
Each stage is built around one final boss protected by boss gates. Enter a gate, live out the timer, clear the remaining enemies, and the gate grants a buff while weakening the final boss. You can clear up to two gates before the final fight. Clearing both can decimate that fight. The wiki does not list the buff numbers, so I do not claim that two gates guarantee a win.
District 7 reward tiers 1 to 6 include Beacon of Pride at 2 percent with pity 50, Infernal Dust from 210 to 1,000, 70 Boss Rush Tokens, 1,000 unit EXP and 145 player EXP. Tokens feed the boss rush shop. Each stage also has a map currency for that stage's secret banner. Shop prices are not on the page I used, so I leave them blank.
Official autoplay can place units, upgrade them and fire abilities. It does not replace knowing which gate you are in. Third-party macros are not linked here. Dust math is on Infernal Dust.
Questions
How do you macro boss rush?
Use the official autoplay toggles if you want the game to place and upgrade. A third-party macro is a terms risk, and this site does not offer one.
Sources
- Wiki boss rush — checked 2026-11-03
- Wiki District 7 — checked 2026-11-03
Last checked: 2026-11-03.